On the start of the match you have BASE HP - 500. Every player start with character card (+tools if possible), who have more total HP - wins. Who lose the lvl - lose BASE CHARACTER HP from players HP (example 500-20). After this all used cards put in the bank.
Each character card has a limited number of items they can carry. (Points on character card).
Total HP value you can count or find in card describtion on this website.
All basic stats increase the HP value.
If character have bird charisma X2 basic HP
A Sprinkle of luck mixed into your stats like sugar on toast. When you draw this card, name any Basic Skill and roll a die. If you roll 1–5, that’s your new value for the chosen stat (and yes, it changes your total HP). But if you roll a 6 — it’s true luck! You get to choose the value for your stat yourself, no questions asked. (MAX 7 points)
Other additional stats are used during quests, and their effects will be described in the quest text.